Thursday, 23 February 2012

Referencing

Ac couple of weeks ago we were taught how to reference our files into a scene. This is so if the models change, they automatically get updated in the other scene. This is a very handy method to use, especially for us as we have three characters and an environment. The characters are changing all the time so they are constantly being updated. If we had any animation, this would be lost with the updated models, but with referencing this does not happen.

We have had a few problems with out referencing and they are mainly rendering issues. I have found that when I reference a model into a scene, they no longer render in Vray (We are using Vray to give us the black outlines for our cartoony characters). The strange thing is that in their own files they will render in Vray just fine but as soon as you reference the file into another scene, it will no longer be visible when you render.

This is a problem, that is ongoing but it is something we will have to figure out how to fix. Referencing is very important for us because the models so often need changes. It can be something small, like a weight painted wrong, or something huge like having to add more set driven keys or changing the texture so having to repaint all the weights. Referencing is definitely something we need to use, it is just a case of solving this small issue before we can render any character animated shots.

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